try
←

The Vector Product

Practice this lesson in the app →

The vector product of two vectors is a new vector at right angles to both

A product that is a vector

The dot product of two vectors is a number. The vector product of two vectors in three dimensions is a new vector, written a × b and read “a cross b”, which is why it is also called the cross product.

For and , it is .

Each component leaves out its own place and uses the other two, taken round the cycle 1, 2, 3, 1. For the first component, start at place 2: . For the second, start at place 3: . For the third, start at place 1: . Each time, a comes from the starting place and b from the next place round, and the product taken away swaps those two places.

Two flat arrows

Take a = (2, 1, 0) and b = (1, 3, 0). Both have a third component of 0, so both lie flat in the floor, the plane z = 0.

The first component is . The second is . The third is . So a × b = (0, 0, 5): no part along the floor at all, and 5 straight up.

ab45°

a = (2, 1, 0) and b = (1, 3, 0), seen from above. They meet at 45°, and a × b = (0, 0, 5) points straight up out of the page. Its length 5 is .

aba × bθ = 60°|a × b| = |a||b| sin θ = 5.2

Swing b until it is parallel to a

a and b lie in the shaded plane, with lengths 3 and 2 and an angle of 60° between them. a × b stands at right angles to the plane, with length 3 × 2 × sin 60° = 5.20 to 2 decimal places. Swing b round: past 180° the product points down instead, and when b lies along the line of a, at 180° or 360°, the product is zero.

At right angles to both

The point of the vector product is its direction: a × b is perpendicular to a and to b. The dot product checks it. For the flat pair, a · (a × b) = 2 × 0 + 1 × 0 + 0 × 5 = 0 and b · (a × b) = 1 × 0 + 3 × 0 + 0 × 5 = 0. Both are zero, so (0, 0, 5) is perpendicular to each.

This holds for every a and b. . Multiplied out, that is , and the six terms cancel in pairs, leaving 0. The same happens with b.

A full example

Take a = (2, −1, 3) and b = (1, 4, −2). The first component is (−1) × (−2) − 3 × 4 = 2 − 12 = −10. The second is 3 × 1 − 2 × (−2) = 3 + 4 = 7. The third is 2 × 4 − (−1) × 1 = 8 + 1 = 9. So a × b = (−10, 7, 9).

Check with dot products: a · (a × b) = −20 − 7 + 27 = 0 and b · (a × b) = −10 + 28 − 18 = 0. A check that does not come out to 0 means a slip, most often a sign in the middle component.

The order matters

Swap the two vectors and each component subtracts the same two products the other way round, so every sign changes: b × a = −(a × b). For the flat pair, (1, 3, 0) × (2, 1, 0) = (0, 0, 1 × 1 − 3 × 2) = (0, 0, −5), the same length pointing straight down.

The right-hand rule gives the direction. Point the fingers of your right hand along a and curl them toward b: your thumb points along a × b. With the unit vectors, i × j = k, j × k = i and k × i = j, while j × i = −k.

Parallel vectors give zero

A vector crossed with itself is the zero vector. In a × a, each component subtracts a product from itself: , and the same in the other two places.

The same is true for any two parallel vectors. (2, 1, 0) × (4, 2, 0) = (0, 0, 2 × 2 − 1 × 4) = (0, 0, 0). The length of a × b is , and sin 0° = sin 180° = 0, so two vectors along one line have no vector product.

Sums and scalars

The vector product distributes over addition: a × (b + c) = a × b + a × c. Check it with a = (2, 1, 0), b = (1, 3, 0) and c = (3, 1, 0). Then b + c = (4, 4, 0) and a × (b + c) = (0, 0, 2 × 4 − 1 × 4) = (0, 0, 4). Separately, a × b = (0, 0, 5) and a × c = (0, 0, 2 × 1 − 1 × 3) = (0, 0, −1), which add to (0, 0, 4).

A scalar can be taken outside: (2a) × b = 2(a × b). The only rule that does not carry over from ordinary multiplication is the order.

The usual mistakes

Giving a number. The vector product has three components; a single number is the dot product.

Getting the middle component the wrong way round. It is , starting from place 3; the dot-product check catches the slip.

Adding the two products. For the flat pair, 2 × 3 + 1 × 1 = 7 is not the third component; it is 2 × 3 − 1 × 1 = 5.

Ignoring the order. b × a is the opposite vector to a × b, not the same one.

The turning effect of a force

In mechanics, a force F acting at a point with position vector r from a pivot has a moment, its turning effect about the pivot, equal to r × F, in that order. The moment points along the axis the force turns about, and its length is the size of the turning effect. In the application below, a bolt holds a sign against the wind.

Planes and the Vector Product · The Turning Effect of the Wind on the Bolt That Holds a Sign

QuestionA large sign hangs from a bracket fixed to a wall by a single bolt at O. The wind pushes on the sign at the point A, where OA = r = 301 m, with a force F = 02010 N. The moment of the force about O is r × F. (a) Find the moment as a column vector. (b) The bolt can resist a moment of magnitude up to 80 N m. Is the bolt strong enough, and with how much to spare?

  1. 1.The moment is r × F, with r = 301 first and F = 02010 second. The order matters: F × r is the opposite vector.

    wallr, the bracketFOAr =301, F =02010the moment is r × F, in that order
    The bracket runs from the bolt O to A: r = 301 m. The wind pushes at A with F = 02010 N, drawn at 1 m for every 10 N.
  2. 2.Work out the components. The first is 0 × 10 − 1 × 20 = −20, the second is 1 × 0 − 3 × 10 = −30, and the third is 3 × 20 − 0 × 0 = 60.

    wallrFOAfirst: 0 × 10 − 1 × 20 = −20second: 1 × 0 − 3 × 10 = −30third: 3 × 20 − 0 × 0 = 60
    The components of r × F: 0 × 10 − 1 × 20 = −20, 1 × 0 − 3 × 10 = −30 and 3 × 20 − 0 × 0 = 60.
  3. 3.(a) The moment is −20−3060 N m. Check: r · (r × F) = −60 + 0 + 60 = 0 and F · (r × F) = 0 − 600 + 600 = 0, so the moment is perpendicular to both the bracket and the force.

    wallrFr × FOAr × F =−20−3060N mcheck: r · M = −60 + 0 + 60 = 0
    (a) The moment is −20−3060 N m, drawn at 1 m for every 20 N m. It is perpendicular to both the bracket and the force: the axis the wind tries to turn the sign about.
  4. 4.The size of the turning effect is the magnitude of the moment: √(−20)2 + (−30)2 + 602 = √400 + 900 + 3600 = √4900 = 70 N m.

    wallrF70 N mOA400 + 900 + 3600 = 4900√4900= 70 N m
    The turning effect is its magnitude: √400 + 900 + 3600 = √4900 = 70 N m.
  5. 5.(b) 70 N m is less than 80 N m, so the bolt is strong enough, with 80 − 70 = 10 N m to spare.

    wallrF70 N mOA70 N m is less than 80 N mthe bolt holds, with 10 N m to spare
    (b) 70 N m is less than the 80 N m the bolt can resist, so it holds with 10 N m to spare.

Answer: (a) −20−3060 N m; (b) yes: the moment has magnitude 70 N m, which leaves 10 N m to spare

Watch out for

  • Multiplying the length of the bracket by the size of the force, √10 × √500 ≈ 70.7 N m. That is the moment only when the force is at right angles to the bracket; here it is not quite, and the vector product takes the angle into account.
  • Working out F × r instead of r × F. The magnitude is the same, but every component changes sign, so the moment points along the axis the wrong way round.

Your turn

1.(2, 4, 0) × (4, 3, 0) 

(2, 4, 0) × (4, 3, 0)skip a place, cross-multiply, subtract
Practice The Vector Product in the app